SDL_!GetCursor?
SDL_!GetCursor?
NAME
SYNOPSIS
DESCRIPTION
SEE ALSO
NAME
SDL_!GetCursor?- Get the currently active mouse cursor.
SYNOPSIS
#include
SDL_Cursor *SDL_!GetCursor?(void);
DESCRIPTION
Returns the currently active mouse cursor.
SEE ALSO
SDL_!SetCursor?, SDL_!CreateCursor?,
SDL_!ShowCursor?