Annotated edit history of
SDL_GL_SetAttribute(3) version 2, including all changes.
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SDL_GL_!SetAttribute |
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!!!SDL_GL_!SetAttribute |
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NAME |
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SYNOPSIS |
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DESCRIPTION |
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RETURN VALUE |
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EXAMPLE |
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SEE ALSO |
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---- |
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!!NAME |
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SDL_GL_!SetAttribute- Set a special SDL/OpenGL attribute |
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!!SYNOPSIS |
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__#include __ |
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__int SDL_GL_!SetAttribute__(__SDL_GLattr attr, int |
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value__); |
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!!DESCRIPTION |
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Sets the OpenGL ''attribute'' __attr__ to |
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__value__. The attributes you set don't take effect until |
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after a call to __SDL_!SetVideoMode__. You should use |
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__SDL_GL_!GetAttribute__ to check the values after a |
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__SDL_!SetVideoMode__ call. |
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!!RETURN VALUE |
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Returns __0__ on success, or __-1__ on |
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error. |
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!!EXAMPLE |
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SDL_GL_!SetAttribute( SDL_GL_RED_SIZE, 5 ); |
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SDL_GL_!SetAttribute( SDL_GL_GREEN_SIZE, 5 ); |
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SDL_GL_!SetAttribute( SDL_GL_BLUE_SIZE, 5 ); |
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SDL_GL_!SetAttribute( SDL_GL_DEPTH_SIZE, 16 ); |
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SDL_GL_!SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
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if ( (screen=SDL_!SetVideoMode( 640, 480, 16, SDL_OPENGL )) == NULL ) { |
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fprintf(stderr, |
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__Note:__ |
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The __SDL_DOUBLEBUF__ flag is not required to enable |
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double buffering when setting an OpenGL video mode. Double |
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buffering is enabled or disabled using the |
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SDL_GL_DOUBLEBUFFER attribute. |
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!!SEE ALSO |
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__SDL_GL_!GetAttribute__, ''GL |
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Attributes'' |
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---- |
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