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Diff: SDL_GL_LoadLibrary(3)
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Newer page: version 2 Last edited on Monday, June 3, 2002 6:53:42 pm by perry
Older page: version 1 Last edited on Monday, June 3, 2002 6:53:42 pm by perry Revert
@@ -1,34 +1,34 @@
-SDL_GL_LoadLibrary  
-!!!SDL_GL_LoadLibrary 
+SDL_GL_! LoadLibrary  
+!!!SDL_GL_! LoadLibrary 
 NAME 
 SYNOPSIS 
 DESCRIPTION 
 SEE ALSO 
 ---- 
 !!NAME 
  
  
-SDL_GL_LoadLibrary- Specify an OpenGL library 
+SDL_GL_! LoadLibrary- Specify an OpenGL library 
 !!SYNOPSIS 
  
  
 __#include __ 
  
  
-__int SDL_GL_LoadLibrary__(__const char 
+__int SDL_GL_! LoadLibrary__(__const char 
 *path__); 
 !!DESCRIPTION 
  
  
 If you wish, you may load the OpenGL library at runtime, 
-this must be done before __SDL_SetVideoMode__ is called. 
+this must be done before __SDL_! SetVideoMode__ is called. 
 The __path__ of the GL library is passed to 
-__SDL_GL_LoadLibrary__ and it returns ____ on 
+__SDL_GL_! LoadLibrary__ and it returns ____ on 
 success, or __-1__ on an error. You must then use 
-__SDL_GL_GetProcAddress__ to retrieve function pointers 
+__SDL_GL_! GetProcAddress__ to retrieve function pointers 
 to GL functions. 
 !!SEE ALSO 
  
  
-__SDL_GL_GetProcAddress__ 
+__SDL_GL_! GetProcAddress__ 
 ---- 
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