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1 perry 1 SDL_GL_!LoadLibrary
2 !!!SDL_GL_!LoadLibrary
3 NAME
4 SYNOPSIS
5 DESCRIPTION
6 SEE ALSO
7 ----
8 !!NAME
9
10
11 SDL_GL_!LoadLibrary- Specify an OpenGL library
12 !!SYNOPSIS
13
14
15 __#include __
16
17
18 __int SDL_GL_!LoadLibrary__(__const char
19 *path__);
20 !!DESCRIPTION
21
22
23 If you wish, you may load the OpenGL library at runtime,
24 this must be done before __SDL_!SetVideoMode__ is called.
25 The __path__ of the GL library is passed to
26 __SDL_GL_!LoadLibrary__ and it returns __0__ on
27 success, or __-1__ on an error. You must then use
28 __SDL_GL_!GetProcAddress__ to retrieve function pointers
29 to GL functions.
30 !!SEE ALSO
31
32
33 __SDL_GL_!GetProcAddress__
34 ----
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