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Blame: SDL_GL_LoadLibrary(3)
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Annotated edit history of SDL_GL_LoadLibrary(3) version 2, including all changes. View license author blame.
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2 perry 1 SDL_GL_!LoadLibrary
2 !!!SDL_GL_!LoadLibrary
1 perry 3 NAME
4 SYNOPSIS
5 DESCRIPTION
6 SEE ALSO
7 ----
8 !!NAME
9
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2 perry 11 SDL_GL_!LoadLibrary- Specify an OpenGL library
1 perry 12 !!SYNOPSIS
13
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15 __#include __
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2 perry 18 __int SDL_GL_!LoadLibrary__(__const char
1 perry 19 *path__);
20 !!DESCRIPTION
21
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23 If you wish, you may load the OpenGL library at runtime,
2 perry 24 this must be done before __SDL_!SetVideoMode__ is called.
1 perry 25 The __path__ of the GL library is passed to
2 perry 26 __SDL_GL_!LoadLibrary__ and it returns __0__ on
1 perry 27 success, or __-1__ on an error. You must then use
2 perry 28 __SDL_GL_!GetProcAddress__ to retrieve function pointers
1 perry 29 to GL functions.
30 !!SEE ALSO
31
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2 perry 33 __SDL_GL_!GetProcAddress__
1 perry 34 ----
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