Annotated edit history of
SDL_GL_LoadLibrary(3) version 2, including all changes.
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SDL_GL_!LoadLibrary |
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!!!SDL_GL_!LoadLibrary |
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NAME |
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SYNOPSIS |
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DESCRIPTION |
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SEE ALSO |
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---- |
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!!NAME |
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SDL_GL_!LoadLibrary- Specify an OpenGL library |
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!!SYNOPSIS |
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__#include __ |
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__int SDL_GL_!LoadLibrary__(__const char |
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*path__); |
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!!DESCRIPTION |
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If you wish, you may load the OpenGL library at runtime, |
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this must be done before __SDL_!SetVideoMode__ is called. |
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The __path__ of the GL library is passed to |
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__SDL_GL_!LoadLibrary__ and it returns __0__ on |
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success, or __-1__ on an error. You must then use |
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__SDL_GL_!GetProcAddress__ to retrieve function pointers |
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to GL functions. |
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!!SEE ALSO |
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__SDL_GL_!GetProcAddress__ |
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