Annotated edit history of
SDL_Flip(3) version 2 showing authors affecting page license.
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SDL_Flip |
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!!!SDL_Flip |
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NAME |
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SYNOPSIS |
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DESCRIPTION |
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RETURN VALUE |
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SEE ALSO |
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---- |
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!!NAME |
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SDL_Flip- Swaps screen buffers |
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!!SYNOPSIS |
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__#include __ |
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__int SDL_Flip__(__SDL_Surface |
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*screen__); |
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!!DESCRIPTION |
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On hardware that supports double-buffering, this function |
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sets up a flip and returns. The hardware will wait for |
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vertical retrace, and then swap video buffers before the |
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next video surface blit or lock will return. On hardware |
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that doesn't support double-buffering, this is equivalent to |
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calling ''SDL_!UpdateRect''__(screen, 0, 0, 0, |
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0)__ |
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The __SDL_DOUBLEBUF__ flag must have been passed to |
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''SDL_!SetVideoMode'', when setting the video mode for |
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this function to perform hardware flipping. |
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!!RETURN VALUE |
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This function returns __0__ if successful, or __-1__ |
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if there was an error. |
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!!SEE ALSO |
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__SDL_!SetVideoMode__, __SDL_!UpdateRect__, |
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__SDL_Surface__ |
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---- |
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