Penguin

Differences between version 3 and revision by previous author of OpenGL.

Other diffs: Previous Major Revision, Previous Revision, or view the Annotated Edit History

Newer page: version 3 Last edited on Tuesday, October 26, 2004 10:53:42 am by AristotlePagaltzis Revert
Older page: version 2 Last edited on Saturday, February 22, 2003 1:15:01 am by GianPerrone Revert
@@ -1,11 +1,8 @@
-OpenGL stands for Open Graphics Language . It is a rather low-level interface for programmers to draw polygons into the computer graphics hardware. However, the abstraction layer it provides means it is very portable. OpenGL had little mindshare of developers a few years ago when the other graphics APIs included Microsoft's Direct3D (part of DirectX) and 3dfx's Glide when one thing changed everything. That one thing was " Quake" , when JohnCarmack's id software chose OpenGL. Quake, combined with a Voodoo2 graphics card and the OpenGL drivers that came with it 
+[ OpenGL] stands for __ Open__ __G__raphics __L__anguage .  
+  
+ It is a rather low-level interface for programmers to draw polygons into the computer graphics hardware. However, the abstraction layer it provides means it is very portable. [ OpenGL] had little mindshare of developers a few years ago when the other graphics [API]s included [ Microsoft] 's Direct3D (part of DirectX) and 3dfx's Glide when one thing changed everything. That one thing was [ Quake] , when JohnCarmack's id software chose [ OpenGL] . [ Quake] , combined with a Voodoo2 graphics card and the [ OpenGL] drivers that came with it,  
 was irrestible. 
  
-As far as linux is concerned, Xfree86 has supported OpenGL pretty well since the 3.3.x series, and the newer 4.x series has great support.  
- Mesa is the name of the open source OpenGL software implementation, while some card manufacturers have release specifications that allow developers to write drivers to take advantage of hardware acceleration. Other manufacturers, notably NVidia , have binary-only graphics card drivers .  
-  
-see [HowToNvidiaOpenGLConfiguration] and [HowToLinuxGLQuakeWorldminiHOWTO ] for specific details and some more background to how GL works with [XFree86].  
-  
-----  
+As far as [Linux] is concerned, [XFree86] has supported [ OpenGL] pretty well since the 3.3.x series, and the newer 4.x series has great support. Mesa is a [Free] implementation of [ OpenGL] in software. Some card manufacturers have release specifications that allow developers to write drivers to take advantage of hardware acceleration. Other manufacturers, notably nVidia , offer BinaryDriver~s . See [Nvidia OpenGL Configuration mini-HOWTO | http://www.tldp.org/HOWTO/Nvidia-OpenGL-Configuration/ ] for specific details and some more background to how [OpenGL] works with [XFree86]. 
  
-For anyone interested in programming using OpenGL, I highly recommend either [SDL] or [GLUT]. It saves you a lot of time and energy learning the intracacies of your particular platform and makes your program portable. 
+For anyone interested in programming using [ OpenGL] , [SDL] and [GLUT] are highly recommended . They save you a lot of time and energy learning the intracacies of your particular platform and make your program portable.