Differences between version 2 and previous revision of Lua.
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Newer page: | version 2 | Last edited on Tuesday, January 6, 2004 8:45:31 pm | by WillBird | Revert |
Older page: | version 1 | Last edited on Tuesday, January 6, 2004 8:41:54 pm | by WillBird | Revert |
@@ -9,8 +9,10 @@
Lua is implemented as a small library of C functions, written in ANSI C, and compiles unmodified in all known platforms. The implementation goals are simplicity, efficiency, portability, and low embedding cost. The result is a fast language engine with small footprint, making it ideal in embedded systems too.
Lua is designed and implemented by a team at Tecgraf, the Computer Graphics Technology Group of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro in Brazil). Tecgraf is a laboratory of theDepartment of Computer Science.
(taken from http://www.lua.org)
+
+also used as a scripting language for game engines by lucassoft, microsoft, etc (watch the conference at http://ll3.ai.mit.edu/)
see http://www.lua.org and http://lua-users.org/wiki
__example of lua:__