Differences between version 6 and predecessor to the previous major change of FiniteStateMachine.
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Newer page: | version 6 | Last edited on Wednesday, November 14, 2007 7:29:11 am | by ShaneHowearth | Revert |
Older page: | version 3 | Last edited on Friday, October 24, 2003 8:08:17 am | by CraigBox | Revert |
@@ -1 +1,3 @@
-A conceptual model of a computer (or a computer program) which represents the conputation
in terms of a finite number of states and transitions between them. This is the closest commonly used paradigm to both the [TuringMachine] and JohnVonNeumann's automata, and is widely used in parsers. Often implmented
with the much-maligned [GoTo].
+A conceptual model of a computer (or a computer program) which represents the computation
in terms of a finite number of states and transitions between them. This is the closest commonly used paradigm to both the [TuringMachine] and JohnVonNeumann's automata, and is widely used in parsers. Often implemented
with the much-maligned [GoTo].
+
+One of the fundamental proofs in ComputerScience is that any result calculatable on a FiniteStateMachine is calculatable in LambdaCalculus
.