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Diff: FiniteStateMachine
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Differences between version 4 and predecessor to the previous major change of FiniteStateMachine.

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Newer page: version 4 Last edited on Friday, October 24, 2003 10:41:41 am by PerryLorier Revert
Older page: version 3 Last edited on Friday, October 24, 2003 8:08:17 am by CraigBox Revert
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-A conceptual model of a computer (or a computer program) which represents the conputation in terms of a finite number of states and transitions between them. This is the closest commonly used paradigm to both the [TuringMachine] and JohnVonNeumann's automata, and is widely used in parsers. Often implmented with the much-maligned [GoTo]. 
+A conceptual model of a computer (or a computer program) which represents the conputation in terms of a finite number of states and transitions between them. This is the closest commonly used paradigm to both the [TuringMachine] and JohnVonNeumann's automata, and is widely used in parsers. Often implemented with the much-maligned [GoTo].