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Diff: FiniteStateMachine
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Differences between version 3 and predecessor to the previous major change of FiniteStateMachine.

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Newer page: version 3 Last edited on Friday, October 24, 2003 8:08:17 am by CraigBox Revert
Older page: version 2 Last edited on Tuesday, October 21, 2003 11:47:08 am by StuartYeates Revert
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-A conceptual model of a computer (or a computer program) which represents the conputation in terms of a finite number of states and transitions between them. This is the closest commonly used paradigm to both the [TuringMachine] and JohnVonNeumann's automata, and is widely used in parsers. Often implmented with the much-maligned [Goto ]. 
+A conceptual model of a computer (or a computer program) which represents the conputation in terms of a finite number of states and transitions between them. This is the closest commonly used paradigm to both the [TuringMachine] and JohnVonNeumann's automata, and is widely used in parsers. Often implmented with the much-maligned [GoTo ].